Shibuya Roblox Map: Every Confirmed Location and How to Travel Between Them
A tour of every confirmed place in the Shibuya [Beta] map — the Scramble Crossing, HQ building, red PHONE BOOTH, Subway, desert gate, UNDERGROUND town, the Blood Geysers trial area and Yuki Sato's skill shop — with the vehicle summon, movement controls and desert route you need to travel between them.
Shibuya [Beta] is an open-world, Jujutsu Kaisen-inspired fighting game set 1000 years after the original story, with servers of up to 25 players. Its confirmed places split between a city side — the Scramble Crossing, the HQ building, the red PHONE BOOTH and the Subway — and a desert side beyond Jira's ¥10,000 gate, where Akone's bicycle route runs through the ravine to the UNDERGROUND town. The Blood Geysers trial area and Yuki Sato's skill shop are also confirmed stops. Travel is simple at its core — press P to summon your vehicle, dash with Q on foot, and reach the desert side by paying Jira ¥10,000 and riding Akone's bicycle through the ravine.
This page walks the map in that order: every confirmed stop first, then the movement and vehicle controls, the desert route step by step, and the trial area.
![Shibuya [Beta] key art banner with the game logo](/materials/world-and-travel/8a2ac2a3f98c5af7a5f9c9cf4b428e171853db754852d2911fcbf4a81c316348.jpg)
Confirmed places in the Shibuya [Beta] map
Each spot below is confirmed in the current build, along with what you can do when you get there.
Explore the options

Shibuya Scramble Crossing
The game's recreation of the famous crossing, shown in published gameplay screenshots with a player character standing in it — a fixed, recognizable point to orient by.
HQ building
NPC Agent Hoshino works inside, with the dialog options '1 I've got a specimen for you' and '2 I need ofuda.' Specimens are delivered for +Merit at the HQ Lab or +Sin at Black Net.
The red PHONE BOOTH
Opens the Grade Exam panel: your current grade, the ladder 五(05) → 四(04) → 三(03) → 準二(02) → 二 → 準一(01), the FREE FOR ALL and GAUNTLET modes, and the next exam you can enter with its TO PASS and EXAMINEES counts. Press [E] to enter or [C] to close.
The Subway
NPC Tomoe sells a Gas Mask for ¥5,000 — the stop to hit before a desert trip.
The desert gate
NPC Jira opens it for ¥10,000, and a 'Ten seconds. Move.' timer starts once he does.
Desert ravine and UNDERGROUND town
Beyond Jira's gate. Rent Akone's bicycle, ride the ravine route, and plant a relay at the glowing marker (Plant Relay) in the town.
Blood Geysers trial area
The Blood Manipulation inner trial: absorb in the blood Geysers, beat the heartbeat-ring QTE, kill the spawned blood enemies, then interact at the altar.
Yuki Sato's skill shop
Her dialog option 'Teach me my technique.' opens a Blood Manipulation purchase list of three techniques.
Working on the grade ladder the PHONE BOOTH shows? Our Shibuya sorcerer grades guide covers the full system.
Getting around: your vehicle and movement controls
The official controls give you two travel speeds — your own legs and your vehicle. P summons your vehicle for the long stretches between stops, while Q dashes on foot (hold Q to lunge). The other navigation-relevant keys cover what you carry and what you see while moving:
| Key | What it does |
|---|---|
| P | Summons your vehicle |
| Q | Dash (hold Q to lunge) |
| B | Grips NPCs or players |
| V | Carries NPCs, players or objects |
| L | Equips your weapon |
| Tab | Shows the leaderboard |
| Backspace | Drops an item |
Landmarks handle the rest of the navigation. The red PHONE BOOTH is one of the confirmed city-side stops., the HQ building and the Subway are named stops you can return to, Jira's gate is the hinge between the city side and the desert, and the glowing Plant Relay marker anchors the far end of the bicycle route. Every other keybind, combat inputs included, is in our Shibuya controls guide.
The desert route to the UNDERGROUND town
Everything past Jira's gate is a prepared trip, not a stroll. The confirmed sequence:
Checklist
- Gear up at the Subway
Buy the Gas Mask from Tomoe for ¥5,000.
- Pay Jira ¥10,000 at the desert gate
He cranks the gate open once you pay.
- Move the moment the gate opens
A 'Ten seconds. Move.' timer starts as soon as he does.
- Rent Akone's bicycle
The bicycle rental is on the desert side of the gate.
- Ride through the desert ravine
The confirmed route to the UNDERGROUND town runs through the ravine beyond the gate area.
- Plant a relay at the glowing marker
Use the Plant Relay prompt inside the UNDERGROUND town.
Two details matter here. First, protection: Tomoe's warning — "Wear it out there or don't come..." — and the demonstrated desert crossing, where the player carried a Desert Gas Mask and a Collision antidote in the gear hotbar, point the same way. Get protected before you pass the gate, and since the Subway sits on the city side, buy first and cross second. Second, the fee: Jira's ¥10,000 is not a permanent unlock — his own line, "¥10,000 once and I crank it open," reads as one opening per payment, so budget for the ride home. All of these fees run on yen; if you're running short, our how to get yen guide covers the money side.
Blood Geysers trial and Yuki Sato's skill shop
The Blood Geysers trial area is its own confirmed stop — the inner trial area for Blood Manipulation. The demonstrated sequence: stand in the blood Geysers to absorb, press [E] on the heartbeat ring when the QTE prompt appears ("Press E on the heartbeat. Three beats"), kill the blood enemies that spawn, then interact at the altar. Those steps belong to the Blood Manipulation trial specifically, not trial areas in general.
The techniques themselves are bought from Yuki Sato. Choose "Teach me my technique." in her dialog and she opens the purchase list with exact prices: Piercing Blood for ¥25,000, Slicing Exorcism for ¥12,000 and Supernovo for ¥40,000 — with a fourth option, "Not now.", if you're just browsing. Where trials and purchases fit into the bigger picture is covered in our how to get cursed techniques guide.
A beta map: expect change
Shibuya [Beta] is early in development — the game's own description says it is in its early stages and things are subject to change or improvement. Every location, fee and route above describes the current build, and a future update can move a gate, a vendor or a marker; when the map shifts, the changes land on our updates page.
If you're new to the game altogether, pair this map tour with our Shibuya beginner guide.
Related Guides
Progression Guide: Grades & Rank-Ups
Advance sorcerer grade by grade: rank-up missions, Grade Exams, gate costs and why Grade 2 matters.
How to Get Cursed Techniques
Get your first cursed technique: reach Grade 2 at the red phone booth and clear the Yuki Sato trial route.
How to Get Yen & What It Buys
Earn Yen through documented activities and see what each unlock costs, from ¥600 to ¥60,000.
Controls & Full Keybind List
Look up the exact keybind for any Shibuya action, including the tap, hold and press-again special inputs.